Cogmind - Beta 1.2 @@@ ROGUELIKE MODE
Name: DDarkray
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (4) 2000
Robots Destroyed (19) 95
Value Destroyed (416) 416
Prototype IDs (
160
Alien Tech Used (0) 0
Bonus (600) 600
TOTAL SCORE: 3271
Cogmind
---------
Core Integrity 0/850
Matter 251/300
Energy 100/100
System Corruption 0%
Temperature Cool (18)
Location -6/Deep Caves
Parts
-------
Power (1)
(None)
Propulsion (6)
(None)
Utility (6)
Advanced Visual Processing Unit
Weapon (2)
Spear
Inventory (4)
Makeshift Cloaking Device
Mobile Refinery Mk. CCLXVII
Guided Missile Launcher
Peak State
------------
Power
Cooled Deuterium Engine
Propulsion
Titanium Leg
Armored Leg
Xenon Bombardment Thruster
Xenon Bombardment Thruster
Xenon Bombardment Thruster
Nuclear Pulse Thruster
Utility
Medium Storage Unit
Advanced Visual Processing Unit
Advanced Sensor Array
Advanced Signal Interpreter
Makeshift Cloaking Device
Improved Light Armor Plating
Weapon
Spear
Spear
Inventory
Deuterium Engine
Light Fission Core
Improved Transmission Jammer
Mobile Refinery Mk. CCLXVII
Heavy Rocket Launcher
Guided Missile Launcher
[Rating: 59]
Favorites
-----------
Power Cooled Deuterium Engine
Engine Cooled Deuterium Engine
Power Core Light Fission Core
Propulsion Xenon Bombardment Thruster
Treads Light Treads
Leg Armored Leg
Flight Unit Xenon Bombardment Thruster
Utility Advanced Visual Processing Unit
Device Advanced Sensor Array
Storage Medium Storage Unit
Processor Advanced Visual Processing Unit
Protection Improved Light Armor Plating
Weapon Spear
Energy Gun Medium Laser
Ballistic Gun Light Assault Rifle
Launcher Mini Grenade Launcher
Piercing Weapon Spear
Stats
-------
Bonus Breakdown 600
Met Imprinter 300
Was Imprinted 300
Classes Destroyed 8
Builder 1
Tunneler 1
Hauler 2
Recycler 1
Operator 2
Swarmer 9
Grunt 1
Z-Light 2
Major NPCs Destroyed 0
Best Kill Streak 5
Combat Bots Only 4
Best States 0
Heat Dissipation 37
Energy Capacity 310
Matter Capacity 300
Sight Range 20
Robot Scan Range 16
Terrain Scan Density 60
Cloak Strength 3
Armor Coverage (%) 21
Propulsion Shielding 66
Evasion (%) 63
Targeting Accuracy 12
Recoil Reduction 3
Matter Collected 662
Salvage Created 333
Parts Attached 49
Power 3
Propulsion 18
Utility 16
Weapon 12
Parts Lost 28
Power 2
Propulsion 15
Utility 7
Weapon 4
Average Slot Usage (%) 78
Naked Turns 1
Spaces Moved 3624
Fastest Speed (%) 322
Average Speed (%) 199
Slowest Speed (%) 62
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 27
Targets Kicked 0
Targets Crushed 6
Cave-ins Triggered 0
Heaviest Build 33
Greatest Support 80
Greatest Overweight (x) 9
Average Overweight (x) 0
Largest Inventory 8
Average Capacity 6
Most Carried 8
Average Carried 6
Final Capacity 4
Final Carried 4
Damage Taken 7159
Core 1304
Absorbed by Shields 0
Average Core Remaining (%) 80
Depth 11 Exit 100
Depth 10 Exit 81
Depth 9 Exit 58
Depth 8 Exit 96
Depth 7 Exit 68
Volleys Fired 21
Largest 2
Hottest 70
Shots Fired 27
Gun 12
Cannon 0
Launcher 15
Special 0
Kinetic 6
Thermal 6
Explosive 15
Electromagnetic 0
Secondary Targets 0
Shots Hit Robots 22
Core Hits 36
Critical Hits 1
Critical Kills 0
Critical Parts Destroyed 0
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 20
Impact 0
Slashing 0
Piercing 20
Sneak Attacks 1
Follow-up Attacks 0
Damage Inflicted 1846
Projectiles 67
Explosions 1273
Melee 478
Ramming 28
Kinetic 16
Thermal 51
Explosive 1273
Electromagnetic 0
Impact 0
Slashing 0
Piercing 478
Overflow Damage 5
Projectiles 0
Explosions 5
Melee 0
Self-Inflicted Damage 105
Shots 3
Rammed 21
Highest Temperature 40
Average Temperature 14
Received Heat Transfer 1014
Highest Corruption 2
Average Corruption 2
Corruption Purged 0
Data loss (database) 1
Depth 9 End 2
Impact Corruptions 0
Haulers Intercepted 2
Robots Corrupted 0
Parts Fried 0
Impact Corruptions 0
Robots Melted 0
Parts Melted 0
Heat Transferred 148
Parts Sabotaged 0
Parts Stolen 0
Parts Stripped 0
Parts Self-Destructed 0
Prevented 0
Power Chain Reactions 0
Communications Jammed 0
Times Spotted 75
Peak Tracking Total 13
Tactical Retreats 11
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Traps Triggered 1
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 1
Traps Extracted 0
Installed 0
Triggered 1
Machines Disabled 0
Machines Sabotaged 0
Data Cores Recovered 0
Used 0
Machines Hacked 18
Terminals 12
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 3
Garrison Access 3
Total Hacks 54
Successful 15
Failed 39
Catastrophic 11
Database Lockouts 0
Manual 34
Unauthorized 43
Terminals 38
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 9
Garrison Access 7
Terminal Hacks 8
Robot Analysis 1
Prototype ID Bank 3
Level Access Points 1
Branch Access Points 1
Locate Traps 2
Hacking Detections 16
Full Trace Events 3
Feedback Events 0
Feedback Corruption 0
Feedback Hackware Fried 0
Feedback Blocked 0
Trojans Installed 1
Terminals 1
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Fabricator Schematic DLs 0
Garrisons Disabled 2
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 0
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 2
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 2
Part Schematics Acquired 2
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 4
Largest Group 4
Highest-Rated Group 158
Highest-Rated Ally 40
Total Orders 0
Terraforming Orders 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 119
Average Influence 20
Final Influence 0
Maximum Alert Level 0
Low Security (%) 100
Level 1 0
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Triggered High Security 0
Turns 0
Squads Dispatched 7
Investigation 2
Extermination 0
Reinforcement 5
Assault 0
Garrison 0
Intercept 0
Derelict Logs Recovered 3
Scrap Searched 8
Exploration Rate (%) 29
Regions Visited 10
Pre-discovered Areas 1
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 3866
Turns Passed 2473
Depth 11 28
Depth 10 222
Depth 9 201
Depth 8 102
Depth 7 184
Depth 6 1736
Scrapyard 28
Materials 525
Factory 315
Lower Caves 475
Deep Caves 206
Zion 924
Prototype IDs
---------------
Heavy Ion Engine
Cooled Deuterium Engine
Improved Flight Unit
Mobile Refinery Mk. CCLXVII
Improved Medium Laser
Advanced Beam Cannon
Improved Assault Rifle
Guided Missile Launcher
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / [*Pro])
-6/Deep Caves
Challenges
------------
None
Game
------
Seed: LaserGravityApparatus
Manual?: 1
Play Time: 88 min
Cumulative: 1775 min
Sessions: 1
Easy Mode: 0
Game No.: 86
Easier: 0
Easiest: 1
Win Type: -
Total: 0
Types: 0/0/0/0/0/0/0
Lore%: 46
Gallery%: 61
Options
---------
ASCII: 1
Keyboard: 0
Movement: Arrows
Fullscreen: 0
Font: 10/Cased
Map View: 83x54
FOV Handling: Fade In
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