Damn, lost to core attrition in the Research branches!!! But hey, still managed to come out 75 points over Decker
(for now...)
Seriously, check out what I was equipped with when I went down--still in good shape xD
This was my first time playing for a couple months (too busy!), and it was a heck of a lot of fun playing with some of the new stuff. This was a legged combat run, though now that we have the latest large-inventory management feature I wanted to try and play that way, so I had
three Lrg. Storage Units for much of the game. Sure was nice having all those parts, but I'm not used to playing with so many preoccupied utility slots! I prefer just a size 10 inventory and the extra slots to enhance combat capabilities.
There were quite a few hairy battles, but much of the game ended up sticking to the main complex so it was mostly predictable. Materials was surprisingly tough for a bit, Storage got pretty dangerous (isn't it always...), and other than that it was Testing that did me in after I'd scoured nearly the entire map. Acquired some really nice prototypes there, though not quite enough to justify the cost of visiting (death
). There are a lot of possibilities there, though, so I'll still be visiting again!
In any case, it was
really nice to not have multiple garrisons nearby one another...
I streamed the whole thing
here, and a bunch of Cogminds showed up to chat and take part. Was great fun--will definitely be back next week
Cogmind - Alpha 11
Name: Kyzrati
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (7) 3500
Robots Destroyed (250) 1250
Value Destroyed (13011) 13011
Prototype IDs (22) 440
Alien Tech Recovered (0) 0
Bonus (0) 0
TOTAL SCORE: 18201
Cogmind
---------
Core Integrity 0/1300
Matter 215/300
Energy 310/310
System Corruption 28%
Temperature Cool (60)
Location -3/Testing
Parts
-------
Power (3)
Micro Fission Core
Light Anti-Matter Reactor
Light Anti-Matter Reactor
Propulsion (5)
Flexi-carbon Leg
Flexi-carbon Leg
Flexi-carbon Leg
Flexi-carbon Leg
Utility (9)
Advanced Heat Sink
Advanced Heat Sink
Small Storage Unit
Medium Storage Unit
Large Storage Unit
Improved Melee Analysis Suite
Advanced Target Analyzer
Heavy Armor Plating
Weapon (4)
Plasma Rifle
Railgun
Inventory (16)
Light Particle Reactor
Light Quantum Reactor
Flexi-carbon Leg
Flexi-carbon Leg
Advanced Heat Sink
Advanced Coolant Injector
Improved Arc Projector
Improved Arc Projector
Compact HERF Cannon
Heavy Machine Gun
Heavy Machine Gun
Smartbomb Launcher
Vibroblade
Nanosword
Peak State
------------
Power
Light Anti-Matter Reactor
Light Anti-Matter Reactor
Particle Reactor
Propulsion
Flexi-carbon Leg
Advanced Myomer Leg
Advanced Myomer Leg
Advanced Myomer Leg
Advanced Myomer Leg
Utility
Advanced Coolant Injector
Advanced Coolant Injector
Large Storage Unit
Large Storage Unit
Large Storage Unit
Improved Targeting Computer
Advanced Targeting Computer
Advanced Target Analyzer
Advanced Core Analyzer
Weapon
Heavy Neutron Cannon
Heavy Machine Gun
Heavy Gauss Cannon
Linear Accelerator
Inventory
Light Anti-Matter Reactor
Myomer Leg
Myomer Leg
Myomer Leg
Myomer Leg
Advanced Myomer Leg
Biometal Leg
Improved Coolant Injector
Improved Targeting Computer
Improved Energy Mantle
Plasma Rifle
Wave Gun
Compact HERF Cannon
High-powered Shotgun
Coil Gun
Coil Gun
Heavy Machine Gun
Heavy Machine Gun
Heavy Machine Gun
Heavy Machine Gun
Heavy Shock Bomb Launcher
Heavy Shock Bomb Launcher
[Rating: 136]
Favorites
-----------
Power Light Anti-Matter Reactor
Engine Improved Deuterium Engine
Power Core Micro Fission Core
Reactor Light Anti-Matter Reactor
Propulsion Aluminum Leg
Treads Light Treads
Leg Aluminum Leg
Hover Unit Anti-Grav System
Utility Large Storage Unit
Device Coolant Injector
Storage Large Storage Unit
Processor Advanced Targeting Computer
Hackware Improved Hacking Suite
Protection Improved Medium Armor Plating
Weapon Cooled Particle Cannon
Energy Gun High-powered Electrolaser
Energy Cannon Cooled Particle Cannon
Ballistic Gun Heavy Assault Rifle
Ballistic Cannon Linear Accelerator
Launcher Smartbomb Launcher
Slashing Weapon Vibroblade
Stats
-------
Bonus Breakdown 0
Classes Destroyed 17
Worker 13
Builder 11
Tunneler 1
Hauler 5
Recycler 6
Operator 1
Watcher 2
Swarmer 38
Grunt 103
Brawler 7
Duelist 1
Researcher 5
Sentry 21
Specialist 2
Hunter 17
Programmer 16
Z-Series 1
NPCs Destroyed 0
Best Kill Streak 12
Combat Bots Only 9
Matter Collected 7454
Salvage Created 12331
Parts Attached 409
Power 50
Propulsion 108
Utility 77
Weapon 174
Parts Lost 177
Power 31
Propulsion 52
Utility 32
Weapon 62
Average Slot Usage (%) 94
Naked Turns 2
Spaces Moved 4559
Fastest Speed (%) 200
Average Speed (%) 77
Slowest Speed (%) 55
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 4
Cave-ins Triggered 2
Heaviest Build 136
Greatest Support 145
Greatest Overweight (x) 3
Average Overweight (x) 0
Largest Inventory 26
Average Capacity 15
Most Items Carried 26
Average Items Carried 13
Final Capacity 32
Final Carried 28
Core Damage Taken 3025
Average Core Remaining (%) 70
Depth 11 Exit 100
Depth 10 Exit 56
Depth 9 Exit 80
Depth 8 Exit 100
Depth 7 Exit 13
Depth 6 Exit 97
Depth 5 Exit 98
Depth 4 Exit 22
Volleys Fired 572
Largest 4
Hottest 380
Shots Fired 1472
Gun 985
Cannon 418
Launcher 69
Special 0
Kinetic 801
Thermal 468
Explosive 28
Electromagnetic 175
Shots Hit Robots 976
Core Hits 520
Critical Hits 46
Kills 19
Parts Destroyed 24
Overload Shots 16
Energy Bleed 0
Heat Surge 0
Short Circuit 1
Meltdown 3
Melee Attacks 22
Impact 0
Slashing 22
Piercing 0
Damage Inflicted 31068
Projectiles 21839
Explosions 8326
Melee 885
Ramming 18
Kinetic 11248
Thermal 9591
Explosive 4352
Electromagnetic 4974
Impact 0
Slashing 885
Piercing 0
Self-Inflicted Damage 418
Shots 11
Rammed 4
Highest Temperature 425
Average Temperature 101
Shutdowns 3
Energy Bleed 4
Interference 6
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 28
Average Corruption 11
Message Errors 36
Parts Rejected 9
Data loss (map) 41
Data loss (database) 24
Misfires 7
Misdirections 22
Targeting Errors 83
Weapon Failures 20
Depth 7 End 4
Depth 4 End 18
Haulers Intercepted 5
Robots Corrupted 9
Robots Melted 0
Power Chain Reactions 11
Tactical Retreats 29
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 20
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 13
Indirectly 0
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 2611
Machines Disabled 28
Data Cores Recovered 0
Used 0
Machines Hacked 27
Terminals 23
Fabricators 1
Repair Stations 0
Recycling Units 2
Scanalyzers 0
Garrison Access 1
Total Hacks 48
Successful 11
Failed 37
Catastrophic 15
Database Lockouts 0
Manual 32
Unauthorized 24
Terminals 42
Fabricators 1
Repair Stations 0
Recycling Units 3
Scanalyzers 0
Garrison Access 2
Terminal Hacks 8
Robot Schematic 1
Open Door 3
Alert Level 1
Unreport Threat 2
Locate Traps 1
Hacking Detections 23
Full Trace Events 2
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Trojans Installed 3
Terminals 3
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Garrison Access 0
Fabricators Overloaded 0
Garrisons Disabled 3
Garrisons Compromised 0
Fab Network Shutdowns 0
Robot Schematics Acquired 1
Robots Built 0
Total Robot Build Rating 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Total Part Build Rating 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Retrieved Components 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 20
Largest Group 15
Highest-Rated Group 75
Highest-Rated Ally 5
Total Orders 13
FOLLOW 4
EXPLORE 9
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 1163
Average Influence 442
Final Influence 1093
Maximum Alert Level 4
Low Security (%) 25
Level 1 22
Level 2 32
Level 3 19
Level 4 1
Level 5 0
Squads Dispatched 44
Investigation 4
Extermination 10
Reinforcement 23
Assault 4
Garrison 0
Intercept 3
Derelict Logs Recovered 0
Exploration Rate (%) 22
Regions Visited 11
Pre-discovered Areas 0
Garrisons Visited 0
Relays Disabled 0
Generators Disabled 0
Network Hubs Disabled 0
Actions Taken 6644
Turns Passed 9081
Depth 11 62
Depth 10 543
Depth 9 520
Depth 8 530
Depth 7 2486
Depth 6 251
Depth 5 559
Depth 4 1521
Depth 3 2609
Scrapyard 62
Materials 1593
Factory 3317
Research 1323
Storage 1500
Testing 1286
Prototype IDs
---------------
Heavy Deuterium Engine
Heavy Anti-Matter Reactor
Compact Particle Reactor
Advanced Myomer Leg
Improved Spread Laser
Advanced Plasma Rifle
Advanced Variable Charge Gun
Heavy Dispersion Rifle
Heavy Quantum Rifle
Improved EM Shotgun
Precision Shock Rifle
Cooled Particle Cannon
Improved Matter Neutralizer
Cooled Nova Cannon
Enhanced Autogun
Precision Assault Rifle
Enhanced Coil Gun
Mini Assault Cannon
Scatter Rocket Array
Vibroblade
Fabricated
------------
Nothing
Alien Tech Recovered
----------------------
None
Route
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials (discovered 2 exits: *Mat / [*Min])
-8/Materials
-7/Factory
-7/Storage
-6/Factory
-5/Factory
-4/Factory
-3/Research (discovered 2 exits: [*Res] / *Tes)
-3/Testing
Game
------
Seed: Alien Agenda
^Manual?: 1
Play Time: 239 min
Sessions: 3
Mod: N/A
Game No.: 2
Lore%: 0
Gallery%: 15
ASCII: 0
Keyboard: 1
Movement: Numpad
Fullscreen: 1
Font: 20/SmallcapsGlow
Map View: 66x50
FOV Handling: Fade In