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Author Topic: Weekly Seed #45 [Alpha 9] [Seed: Brightest Light]  (Read 2008 times)

zxc

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Weekly Seed #45 [Alpha 9] [Seed: Brightest Light]
« on: June 16, 2016, 11:32:43 PM »

This week's seed: Brightest Light

Cogmind is coming home.

The Weekly Seed is open to anyone, and we encourage you to to share your experiences, stories, and tactics over the course of your run.

The rules are as follows:
  • The Weekly Seed begins from the date this thread is posted and lasts about seven days.
  • Make sure you are running the correct version of Cogmind (see thread subject).
  • Enter the seed and abort your current game to initiate the seed (more details are below).
  • Verify you are not running the tutorial and that the screenshots below match your game.
  • Play through the game once. This is a friendly event and we are all honest people.
  • When finished, post your scoresheet here (it should be the newest file in /scores) and any other screenshots/stories/strategies you wish to share with the community.
  • If you want to share details about the seed or your approach, make sure you use spoiler tags.
  • Due to the spoilerific nature of this thread, be sure to avoid reading details about the seed if you haven't completed your run.

Good luck and have fun!





HOW TO ENTER A SEED

Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this week's seed:




Select GAME, select ABORT:




If you have followed the steps [Manual seed applied: Brightest Light] should display in the log window.

Congratulations on entering the seed, now get in there!
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StrixNebulosa

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Re: Weekly Seed #45 [Alpha 9] [Seed: Brightest Light]
« Reply #1 on: June 18, 2016, 01:49:00 PM »

Another failed experiment in trying out a combat-heavy build - I should NOT have gone into the Lower Caves. Also, don't fight a Beast with a rocket launcher. It takes too long and destroys everything you might have wanted to salvage from him. :(

Spoiler (click to show/hide)
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Kyzrati

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Re: Weekly Seed #45 [Alpha 9] [Seed: Brightest Light]
« Reply #2 on: June 21, 2016, 08:27:31 PM »

Well, that run was me constantly speeding downhill as soon as I got out of Materials, starting with a chaotic romp through Storage with every sentry and patrol firing at me, backed by garrison reinforcements for good measure. When I came upon the Recycling exit with 35 core left I had no choice but to take it. By the time I came out into the Factory, there were plenty of ARCs lined up to make my bad day worse.

I blame the novelty of playing on vacation, doing so with my laptop in lap rather than on my larger desktop monitor with a separate keyboard.

It was fun, though :)

This was actually the first time I've gone through Recycling in an actual run (outside testing). Wasn't exactly on my own terms, though :P

Strategically I was also going outside my comfort zone, carrying more storage than usual, and fewer weapon slots. That contributed to my stupid mistakes!

Spoiler: Score: 6,812 (click to show/hide)
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