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Rewiring Bots

Started by MJWkr, April 19, 2016, 01:41:52 PM

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MJWkr

Attached are 3 screens of an encounter with an inactive bot getting hauled off by a serf.

Screenshot 001 shows an 'invalid move' message when attempting to 'bump' the bot in order to re-wire.  I would expect either a 're-wire attempt' message OR a 'bot can't be re-wired message'.

Screenshots 002 and 003 show two consecutive moves with me swapping spaces with the inactive bot. I'd expect either the re-wire attept messages, or at the least the 'invalid move' message per the above issue.

-MJWkr

MJWkr

Just had a 'doh' moment...this is happening because I'm flying.  I'm getting 'invalid' move because it's trying to land me into the wall.  Soooo, probably working as designed.

Kyzrati

Yeah, this happens now due to a fix in Alpha 5, before which you couldn't fly over disabled bots and would always rewire them. Now if you want to rewire while flying you have to force-attack the target, or shut off your flight propulsion and move into it. There are always some situations where we can't have everything work perfectly automatically since the engine can't know your purpose :)
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon