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Crash on stepping on trap in caves

Started by Sherlockkat, April 10, 2016, 09:00:23 PM

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Sherlockkat

Woot!! Another crash in the caves. Stepped on a bomb trap (near a non-functional grunt) in the lower caves and the game crashed. Attaching the crash log.

Kyzrati

I'll get on it immediately and see what this is all about!

(Technically those traps were supposed to be friendly, and will be in the next release, but the problem is still something that needs to be solved!)
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Kyzrati

#2
Found it, thanks for the report! It was a fire trap of derelict origin, new in Alpha 7.

Already several crash bugs now, making this easily the buggiest version so far. I didn't do automated testing in the caves, where most of the new content lies. I'll have to change that part of the pre-release procedure for next time! Though the kind of stuff crazy I'm starting to add these days might be more prone to breaking things :P

Edit: To clarify on the cause, it was an indirectly triggered fire trap. Stepping on one won't cause this problem. It happens when there is no occupant at the location where the trap went off.
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon