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Crash on stepping on trap in caves
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Topic: Crash on stepping on trap in caves (Read 1354 times)
Sherlockkat
Cyborg
Posts: 126
Crash on stepping on trap in caves
«
on:
April 10, 2016, 09:00:23 PM »
Woot!! Another crash in the caves. Stepped on a bomb trap (near a non-functional grunt) in the lower caves and the game crashed. Attaching the crash log.
«
Last Edit: April 10, 2016, 09:39:09 PM by Kyzrati
»
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Kyzrati
Administrator
True Cogmind
Posts: 4477
Re: Crash on stepping on fire trap in caves
«
Reply #1 on:
April 10, 2016, 09:11:08 PM »
I'll get on it immediately and see what this is all about!
(Technically those traps were supposed to be friendly, and will be in the next release, but the problem is still something that needs to be solved!)
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Josh Ge, Developer -
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Kyzrati
Administrator
True Cogmind
Posts: 4477
Re: Crash on stepping on fire trap in caves
«
Reply #2 on:
April 10, 2016, 09:22:00 PM »
Found it, thanks for the report! It was a fire trap of derelict origin, new in Alpha 7.
Already several crash bugs now, making this easily the buggiest version so far. I didn't do automated testing in the caves, where most of the new content lies. I'll have to change that part of the pre-release procedure for next time! Though the kind of stuff crazy I'm starting to add these days might be more prone to breaking things
Edit: To clarify on the cause, it was an indirectly triggered fire trap. Stepping on one won't cause this problem. It happens when there is no occupant at the location where the trap went off.
«
Last Edit: April 10, 2016, 09:41:09 PM by Kyzrati
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Josh Ge, Developer -
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Crash on stepping on trap in caves