Well then, we're well into Cogmind's 10th year now xD
As is tradition I've put up
an annual review over on the dev blog, looking back over this year's milestones and also giving a heads up about what's to come. Check that out for more details about larger fonts, map zooming, the Scraptown expansion and more.
Worth extracting here is the video from my stream this week, in which I do the first real playtest of map zooming and related features:
(Unannounced impromptu stream, and I was playing in the dev build, so in that sense not quite a typical stream, or even typical play since I was just fooling around, but... still didn't die despite doing a bunch of random stuff and wasting turns demonstrating features or causing chaos, was fun :P)