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Author Topic: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]  (Read 4988 times)

zxc

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Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« on: March 16, 2016, 06:37:54 AM »

This week's seed: Speedy Style

Gotta go fast

The Weekly Seed is open to anyone, and we encourage you to to share your experiences, stories, and tactics over the course of your run.

The rules are as follows:
  • The Weekly Seed begins from the date this thread is posted and lasts about seven days.
  • Make sure you are running the correct version of Cogmind (see thread subject).
  • Enter the seed and abort your current game to initiate the seed (more details are below).
  • Verify you are not running the tutorial and that the screenshot below of the Level -10 entry matches your seed
  • Play through the game once. This is a friendly event and we are all honest people.
  • When finished, post your scoresheet here (it should be the newest file in /scores) and any other screenshots/stories/strategies you wish to share with the community.
  • If you want to share details about the seed or your approach, make sure you use spoiler tags.
  • Due to the spoilerific nature of this thread, be sure to avoid reading details about the seed if you haven't completed your run.

Good luck and have fun!





HOW TO ENTER A SEED

Press F1 to go to the MENU, select OPTIONS, select Seed, and enter this week's seed:




Select GAME, select ABORT:




If you have followed the steps [Manual seed applied: Speedy Style] should display in the log window.

Congratulations on entering the seed, now get in there!
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Enno

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #1 on: March 21, 2016, 08:38:46 AM »

..wtf ! found the access !! i hacked the last terminal to open the door and yes it worked.
i was so happy, but...
Spoiler (click to show/hide)

Spoiler: scoresheet (click to show/hide)
Logged

zxc

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  • 1st place in the High Scores category during Alpha Challenge 2015 1st place in the Best Escapes category during Alpha Challenge 2015 Shared a Confirmed Combat Win Shared a Confirmed Stealth Win Kyzrati Patron Bug Hunter Achievement leader in at least one category during Alpha Challenge 2015 Participated in the Alpha Challenge 2015 Wiki Contributor Weekly Seed Participant
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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #2 on: March 21, 2016, 08:53:27 AM »

..wtf ! found the access !! i hacked the last terminal to open the door and yes it worked.
i was so happy, but...
Spoiler (click to show/hide)

Spoiler: scoresheet (click to show/hide)

Oh no!

Spoiler (click to show/hide)
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Enno

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #3 on: March 21, 2016, 09:40:57 AM »

Spoiler (click to show/hide)
« Last Edit: March 21, 2016, 09:43:19 AM by Enno »
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zxc

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  • 1st place in the High Scores category during Alpha Challenge 2015 1st place in the Best Escapes category during Alpha Challenge 2015 Shared a Confirmed Combat Win Shared a Confirmed Stealth Win Kyzrati Patron Bug Hunter Achievement leader in at least one category during Alpha Challenge 2015 Participated in the Alpha Challenge 2015 Wiki Contributor Weekly Seed Participant
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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #4 on: March 21, 2016, 07:49:18 PM »

Spoiler (click to show/hide)
Spoiler (click to show/hide)
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Kyzrati

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #5 on: March 24, 2016, 07:55:38 AM »

Sorry about that, Enno :(. I'm going to drop the armor on that thing a bit.
I was a bit surprised myself when I went back to look at that value recently, because my original intention with that that was for it to be mostly cosmetic, since the real challenges are everything before that, and they are tackleable through multiple means.

As is that thing's a little unfair to pure hackers. Sure once you know about it you can prepare to deal with it in advance, but that's not the right kind of experience we want there! Making it easier to penetrate would lose the possibility to repeat some of the cool stories I've heard surrounding it, but if it's frustrating that's no good.
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Sherlockkat

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #6 on: March 24, 2016, 09:01:33 AM »

I think it would make sense to automatically "open" the casing if the blast doors were opened by any means. Hacking/speed builds don't have to carry weapons then. On the other hand, pure combat builds will have to demonstrate their firepower till the end to exit if they plan to tear down the front walls.
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zxc

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  • 1st place in the High Scores category during Alpha Challenge 2015 1st place in the Best Escapes category during Alpha Challenge 2015 Shared a Confirmed Combat Win Shared a Confirmed Stealth Win Kyzrati Patron Bug Hunter Achievement leader in at least one category during Alpha Challenge 2015 Participated in the Alpha Challenge 2015 Wiki Contributor Weekly Seed Participant
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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #7 on: March 24, 2016, 09:36:22 AM »

I think it would make sense to automatically "open" the casing if the blast doors were opened by any means. Hacking/speed builds don't have to carry weapons then. On the other hand, pure combat builds will have to demonstrate their firepower till the end to exit if they plan to tear down the front walls.


Agree with this!
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Kyzrati

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #8 on: March 24, 2016, 09:46:43 AM »

Spoiler (click to show/hide)
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Kyzrati

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #9 on: March 24, 2016, 09:50:32 AM »

Okay I thought of a way to do that :D
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zxc

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  • 1st place in the High Scores category during Alpha Challenge 2015 1st place in the Best Escapes category during Alpha Challenge 2015 Shared a Confirmed Combat Win Shared a Confirmed Stealth Win Kyzrati Patron Bug Hunter Achievement leader in at least one category during Alpha Challenge 2015 Participated in the Alpha Challenge 2015 Wiki Contributor Weekly Seed Participant
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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #10 on: March 24, 2016, 09:53:56 AM »

I do like how things worked out in my run that time. With this suggested change that would be ruled out, which is a cool (if random) way to escape.

So I am not completely sure :)
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Kyzrati

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #11 on: March 24, 2016, 09:57:55 AM »

Yeah, that was one of the stories I was referring to. It's gone down like that more than once, which is awesome. But if it has the potential to piss people off, it's best removed, especially since there is technically no requirement to carry a weapon.

I did think of what could be a dramatic way to open the shell (if it works), so maybe that would make up for it. Lot of extra work to go back to something that was "done," though.
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Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon

Enno

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #12 on: March 24, 2016, 03:09:03 PM »

I think it would make sense to automatically "open" the casing if the blast doors were opened by any means....
ja ja ja ...thats what i thought  will happen  :D ;D
i also totally agree with that...because thats fair!
Spoiler (click to show/hide)
plus i totally own this seed muhahaha :D
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Kyzrati

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Re: Weekly Seed #32 [Alpha 6] [Seed: Speedy Style]
« Reply #13 on: March 24, 2016, 09:32:19 PM »

I implemented it last night; will be in the next release as discussed ;D
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