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[Beta 14] (Spoilers) "Real-time" robot sensing ability updates "better" on moves

Started by R-26 Lightspeed, February 23, 2025, 03:00:35 AM

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R-26 Lightspeed

While using the Companion's robot sensing ability while playing flight, i noticed that the robots sensing seemed to update differently for "wait" actions compared to "move" actions.

If i did a "wait" action, at the start of my next turn, a robot could have a different position than the one reported by the Companion's sensing.
(I could tell because they (Extermination programmers especially) opened doors while being reported multiple tiles away from them.)

On the other hand, whenever i did a "move" action, at the start of my next turn, robot positions always seemed exactly accurate to what the Companion's sensing reported.
(I could tell because they always opened doors at the same time as they were sensed to have moved next to them.)

Kyzrati

Yeah this is normal behavior. Not all sensing is equally accurate, because not everything updates at the exact same rates, but certain actions can force updates at different times.
Josh Ge, Developer - Dev Blog | @GridSageGames | Patreon