In another topic, i said something about feeling cold while playing Cogmind, and later figured out that the cause is apprehension, which itself is caused by my fear of losing several hours of progress, which starts when reaching research depths (on a non-flight build).
I currently have a run in "progress" right before the start of research. However, the feeling of apprehension is so bad that i have been unable to continue playing for a while now. The run isn't even going badly or anything.
I thought about going back to adventurer mode to have access to quicksaves and get rid of that feeling and be able to play the game without making such long pauses, but the problem is that adventurer mode also makes a lot of other things easier, which i don't want; I just want some kind of safety net.
So my next idea was to use the backups automatically made by the game as a makeshift quicksave, but the problem with that is that the scoresheets of runs where i used a backup could end up in the leaderboards. So i would have to either :
A-Turn off the uploading of scoresheets whenever i use a backup; The problem being that i could sometimes forget, in both ways(forget to turn it off or forget to turn in back on), and also that such runs wouldn't end up in the run database (and not in dataminer either, depending on how some specific things i haven't tested work).
B-Turn off the uploading of scoresheets permanently, which i don't want to do because like above, my runs wouldn't end up in the run database, but also because the portion of my runs that don't end up using backups wouldn't be able to get into the scoreboards.
So yeah, i'm not feeling too great about that solution.
In the end, the only thing i can think of that could actually work is to make a suggestion here :
Either 1- A fourth difficulty mode or some kind of customization options for difficulty that could allow playing exactly the same way as Rogue mode but with quicksaves.
(Possibly complicated solution, but it would have other benefits);
or 2- (Could possibly be an (advanced) option) when the game detects a backup has been used, once the run ends, the player is presented with a choice of whether the scoresheet should be sent as A-a regular scoresheet; B-a regular scoresheet except it wouldn't be in the running for the leaderboards; (and maybe C-an adventurer mode scoresheet;)
Or something along those lines.
(Seemingly simpler solution);
By writing this post, my main goal was to explain how i felt about this, i don't think i actually expect this suggestion to be implemented.