I did another 7DRL! It was great fun, and the results of all this work seem to have turned out pretty fun as well
The name of the game is "POLYBOT-7," and it's sorta like Cogmind, but also definitely its own thing, playing quite differently from my main project.
You still play a robot that attaches parts, but it does so automatically (free action! no resource costs!) and these parts are also even automatically drawn towards you! (Oh yeah, and you can't remove them except through another special mechanic
) There are even permanent upgrades! Overall, runs are fairly fast and the number of non-combat decisions has been greatly simplified.
Here's what it looks like--Kacper even hooked us up with a great new tileset perfect for this new aesthetic <3
You can download it and read a bit more of an introduction
on itch.io, where it was submitted.
I also wrote a bit more in depth about its mechanics and the differences from Cogmind
on the blog, where you'll also find more images and gifs.
Also notice we have a new board here on the forums if you'd like to post about POLYBOT-7. And for now there's also a dedicated channel for it on
our Discord as well.