To account for CDDA's limited selection of colors, I hacked together a new palette for REXPaint: { 0, 0, 0} {255, 0, 0} { 0,110, 0} { 92, 51, 23} { 0, 0,200} {139, 58, 98} { 0,150,180} {150,150,150} { 99, 99, 99} {255,150,150} { 0,255, 0} {255,255, 0} {100,100,255} {254, 0,254} { 0,240,255} {255,255,255} {255, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0,110, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 92, 51, 23} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0,200} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} {139, 58, 98} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0,150,180} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} {150,150,150} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} { 0, 0, 0} It's pretty simple. Foreground colors right, background colors down. You just have to remember that light (bright) backgrounds only work with a black foreground. Attempting to use a light color background with any foreground color besides black will result in an error in-game.
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