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« on: February 04, 2018, 05:29:08 PM »
Shouldn't it though? They're not in line-of-fire (at least for center-to-center traces) but ought still be visible. Raycasts from center of viewer cell clearly intersect at least one wall edge without passing through any obstruction. When you stand next to a wall your vision along it does not suddenly stop because you can't see inside it.
I will try to find closer examples for which to send a savegame, like in the earlier images.