Wow! Furthest I've come so far. Traps can be really tricky but I think they add a whole new dimension to the game, especially since you can use them for your own game
. I had a feeling that all my hacking-chances were lower than in other (pre-Alpha-3) games, but doing this run more brute force was pretty fun too
Cogmind - Alpha 3b
Name: Arnot
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (7) 3500
Robots Destroyed (184) 920
Value Destroyed (7662) 7662
Prototype IDs (18) 360
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 12442
Cogmind
---------
Core Integrity 0/1300
Matter 28/300
Energy 530/530
System Corruption 1%
Temperature Critical (707)
Location -3/Research
Parts
-------
Power (4)
Heavy Anti-Matter Reactor
Heavy Anti-Matter Reactor
Propulsion (6)
Xenon Bombardment Thruster
Xenon Bombardment Thruster
Q-Thruster
Utility (6)
Advanced Heat Sink
Corruption Screen
Improved Salvage Targeting Computer
Decoy Generator
Centrium Heavy Armor Plating
Weapon (5)
Heavy Machine Gun
Fusion Cannon
Gamma Bomb Array
Heavy Disruptor Cannon
Inventory
-----------
Nova Cannon
Nova Cannon
Enhanced Biometal Leg
Heavy Anti-Matter Reactor
Peak State
------------
Power
Light Anti-Matter Reactor
Heavy Anti-Matter Reactor
Heavy Anti-Matter Reactor
Heavy Anti-Matter Reactor
Propulsion
Xenon Bombardment Thruster
Xenon Bombardment Thruster
Xenon Bombardment Thruster
Q-Thruster
Nuclear Pulse Array
Utility
Advanced Heat Sink
Corruption Screen
Improved Salvage Targeting Computer
Decoy Generator
Centrium Heavy Armor Plating
Weapon
Heavy Machine Gun
Fusion Cannon
Gamma Bomb Array
Heavy Disruptor Cannon
[Rating: 135]
Favorites
-----------
Power Micro Fission Core
Engine Light Angular Momentum Engine
Power Core Micro Fission Core
Reactor Light Anti-Matter Reactor
Propulsion Carbon-fiber Leg
Treads Improved Medium Treads
Wheel Compact Wheel
Leg Carbon-fiber Leg
Hover Unit Anti-Grav System
Flight Unit Xenon Bombardment Thruster
Utility Improved Heat Sink
Device Improved Heat Sink
Storage Small Matter Storage Unit
Processor Advanced Targeting Computer
Hackware Decoy Generator
Protection Improved Light Armor Plating
Weapon KE Penetrator
Energy Gun Tesla Rifle
Energy Cannon Heavy Plasma Cannon
Ballistic Gun KE Penetrator
Ballistic Cannon Fusion Cannon
Launcher Heavy Proton Missile Launcher
Impact Weapon Great Maul
Stats
-------
Classes Destroyed 18
Worker 14
Builder 15
Tunneler 4
Hauler 4
Recycler 20
Drone 1
Watcher 5
Swarmer 27
Saboteur 1
Grunt 44
Brawler 2
Duelist 2
Protector 1
Sentry 18
Hunter 10
Programmer 13
Behemoth 2
Executioner 1
NPCs Destroyed 0
Best Kill Streak 11
Combat Bots Only 12
Matter Collected 5882
Salvage Created 9540
Parts Attached 312
Power 57
Propulsion 62
Utility 109
Weapon 84
Parts Lost 162
Power 29
Propulsion 39
Utility 46
Weapon 48
Average Slot Usage (%) 82
Naked Turns 71
Spaces Moved 5222
Fastest Speed (%) 500
Slowest Speed (%) 15
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 52
Cave-ins Triggered 0
Teleports 0
Heaviest Build 129
Greatest Overweight (x) 22
Average Overweight (x) 0
Largest Inventory 4
Most Items Carried 4
Core Damage Taken 3931
Volleys Fired 379
Largest 5
Hottest 342
Shots Fired 1103
Gun 740
Cannon 298
Launcher 65
Special 0
Kinetic 632
Thermal 246
Explosive 14
Electromagnetic 211
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 0
Impact 0
Slashing 0
Piercing 0
Damage Inflicted 22825
Projectiles 16611
Explosions 6035
Melee 0
Ramming 179
Highest Temperature 1008
Average Temperature 121
Shutdowns 14
Energy Bleed 6
Interference 2
Matter Decay 4
Short Circuit 3
Damage (minor) 5
Damage (major) 5
Damage (core) 4
Highest Corruption 18
Message Errors 25
Parts Rejected 8
Data loss (map) 29
Data loss (database) 16
Misfires 3
Misdirections 16
Targeting Errors 32
Weapon Failures 11
Haulers Intercepted 4
Robots Corrupted 7
Robots Melted 5
Tactical Retreats 10
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 8
Drone Recoveries 0
Derelicts Assembled 0
Traps Triggered 1
Indirectly 1
Trap Hack Attempts 0
Triggered 0
Disarmed 0
Reprogrammed 0
Reused 0
Machine Familiarity 21
Terminals 21
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Machines Hacked 21
Terminals 21
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Total Hacks 75
Successful 14
Failed 61
Catastrophic 20
Database Lockouts 0
Manual 23
Terminals 75
Fabricators 0
Repair Stations 0
Recycling Units 0
Scanalyzers 0
Terminal Hacks 14
Record 1
Part Schematic 0
Robot Schematic 0
Robot Analysis 0
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 2
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Alert Level 2
Unreport Threat 2
Locate Traps 3
Disarm Traps 0
Reprogram Trap 2
Dispatch Records 0
Maintenance Status 0
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 1
Registered Components 0
Registered Prototypes 0
Zone Layout 1
Sector Layout 0
Machine Controls 0
Hacking Detections 28
Full Trace Events 11
Feedback Events 2
Feedback Corruption 2
Feedback Part Disabled 0
Feedback Blocked 0
Robot Schematics Acquired 0
Robots Built 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 0
Parts Built 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 0
Part Repair Time 0
Parts Recycled 0
Recycled Matter 0
Retrieved Matter 0
Parts Scanalyzed 0
Part Schematics Acquired 0
Parts Damaged 0
Robot Analysis Total 0
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 0
Parse 0
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 18
Largest Group 8
Highest-Rated Group 40
Highest-Rated Ally 5
Total Orders 8
STAY 0
GOTO 0
ROAM 1
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 7
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Allies Corrupted 0
Allies Melted 0
Peak Influence 837
Average Influence 221
Maximum Alert Level 3
Low Security (%) 60
Level 1 17
Level 2 20
Level 3 2
Level 4 0
Level 5 0
Squads Dispatched 32
Investigation 14
Extermination 12
Reinforcement 3
Assault 3
Exploration Rate (%) 19
Regions Visited 11
Turns Passed 8939
Depth 11 65
Depth 10 497
Depth 9 473
Depth 8 1000
Depth 7 1339
Depth 6 1895
Depth 5 438
Depth 4 2575
Depth 3 657
Scrapyard 65
Materials 1970
Factory 5987
Research 657
Waste 260
Prototype IDs
---------------
Heavy Ion Engine
Heavy Anti-Matter Reactor
Enhanced Biometal Leg
Advanced Beam Rifle
Cooled Pulse Rifle
Heavy Gatling Laser
Heavy Tesla Rifle
Precision Assault Rifle
Advanced EMP Blaster
Heavy Proton Missile Launcher
Experimental Signal Interpreter
Advanced Power Amplifier
Inertial Stasis Machine
Centrium Heavy Armor Plating
Experimental Thermal Converter
Experimental Targeting Computer
Experimental Melee Analysis Suite
Experimental Thermal Generator
Alien Tech Recovered
----------------------
None
Game
------
Seed: Trapped!
^Manual?: 1
Play Time: 84 min
Sessions: 2
Mod: N/A
Game No.: 5
ASCII: 1
Keyboard: 0
Font: 14/Terminus
Map View: 80x60
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