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Messages - luizbills

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1
Everything REXPaint / Re: Show off your REXPAINT creations
« on: May 11, 2016, 07:15:49 AM »
I think stretching the bars would require a more subtle design, or other changes, since the HUD might otherwise feel a little too cramped. I kinda like the negative space it creates.
me too   ;D

2
Everything REXPaint / Re: Show off your REXPAINT creations
« on: May 10, 2016, 11:05:21 PM »
Just saw this on /r/roguelikedev! Was wondering if it was done in REXPaint :P

Looks great so far. Thinking of turning this into a full game? Or just playing around? Not a bad UI layout--never seen a directional command split like that before (though I admit I don't know much about mobile games).

I never make a roguelike. Maybe I will try.

3
Everything REXPaint / Re: Show off your REXPAINT creations
« on: May 10, 2016, 10:26:34 PM »
A mobile game mockup

Pages: [1]