Grid Sage Forums
- November 22, 2024, 04:08:47 AM
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I think stretching the bars would require a more subtle design, or other changes, since the HUD might otherwise feel a little too cramped. I kinda like the negative space it creates.me too
Just saw this on /r/roguelikedev! Was wondering if it was done in REXPaint
Looks great so far. Thinking of turning this into a full game? Or just playing around? Not a bad UI layout--never seen a directional command split like that before (though I admit I don't know much about mobile games).