-10, Materials: This was a rough start. Seriously, my god.
I did manage to find myself a grenade launcher while fleeing, which managed to save the day. Very clutch, thank you RNG.
I use his key on the terminal to the north to secure an exit that isn't going to dump me in the mines and get me killed. Which would've been absolutely terrible.
-9, Materials: Mostly uneventful. I got my Imp. Flight Units here, at which point I decided that I was going full stealth. I blew up a few sentries here, because early prototype weapons wreck them.
-8, Materials: Kind of scary. But hey, it all worked out.
-7, Factory: I came in with fuck all, but at least I had my prototype flight units + energy to sustain them. Nothing particularly bad happened here I think, or if it did I forgot about it.
-6, Factory: Not that bad. I came in with decent gear, got stuck in the Wastes, got out, and left with a broken Plasma Lance that I never did manage to repair.
LRN Sensor Arrays: basically the best.
-5, Factory: Being chased by a billion things, I dive into a chute trap to avoid otherwise likely horrible death (well, I probably could've escaped, but would've sustained a lot of damage regardless). This seems vaguely unfair as far as tactics go, but it's also vaguely unfair that programmers are psychic, so eat it, programmer jerks. Also, as probably karmic revenge, I accidentally ran into a second chute trap inches away from the exit when I returned. I would've taken a screenshot of it, except I had no idea I was going to fall into the Pit of Despair.
-4, Factory: I uhh, got stuck in the Wastes again. I really didn't want to. I did find this super cool reactor which was physically impossible for me to equip. After getting out of the Wastes, I hacked an Access(Main) and beelined out because I didn't want to be reprogrammed.
-3, Research: This wasn't too bad, IIRC. However, I didn't take any pictures besides this one from when I spawned into the level. Sue me.
-2, Research: Not much to show here, because I spent basically no time here, because deep network scanners.
-1, Access: Sneaking level: very intense, also an operator falling down on the job
Exciting fun fact: of the 353 total core damage I took, 211 of it was on -10. Thanks, Materials.
Second fun fact: basically the entire run was done without ECM suites. Probably not the best strategy, but it worked out anyway.