"Try it" they said. "It will be easy" they said. Yes, they were right, but in the end, I discovered enormous lack of flyswatter.
Cogmind - Alpha 2c
Name: Toskin
---[ CORE DESTROYED ]---
Performance
-------------
Evolutions (1) 500
Robots Destroyed (54) 270
Value Destroyed (870) 870
Prototype IDs (1) 20
Alien Tech Identified (0) 0
Bonus (0) 0
TOTAL SCORE: 1660
Cogmind
---------
Core Integrity 0/400
Matter 400/500
Energy 14/50
System Corruption 0%
Temperature Warm (104)
Location -9/Materials
Parts
-------
Power (1)
Propulsion (2)
Utility (4)
High-capacity Matter Storage Unit
High-capacity Storage Unit
Weapon (2)
Advanced Beam Cannon
Inventory
-----------
Seismic Analyzer
Improved Terrain Scanner
Tractor Beam
Assault Rifle
Light Cannon
Mining Claw
Light EM Pulse Cannon
Advanced Beam Cannon
Peak State
------------
Power
Improved Ion Engine
Propulsion
Improved Aluminum Leg
Improved Aluminum Leg
Utility
Large Storage Unit
High-capacity Matter Storage Unit
Visual Processing Unit
Improved Heat Sink
Weapon
Flail
Beam Rifle
[Rating: 17]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Flight Unit
Treads Light Treads
Leg Improved Aluminum Leg
Flight Unit Flight Unit
Utility Large Storage Unit
Device Improved Heat Sink
Storage Large Storage Unit
Processor Visual Processing Unit
Weapon Light Cannon
Energy Gun EM Pulse Gun
Energy Cannon Advanced Beam Cannon
Ballistic Gun Assault Rifle
Ballistic Cannon Light Cannon
Launcher Grenade Launcher
Impact Weapon Flail
Slashing Weapon Mining Claw
Special Melee Weapon Datajack
Stats
-------
Classes Destroyed 9
Worker 10
Builder 5
Tunneler 2
Hauler 2
Recycler 6
Watcher 1
Swarmer 14
Grunt 12
Sentry 2
NPCs Destroyed 0
Best Kill Streak 44
Combat Bots Only 25
Matter Collected 1022
Salvage Created 1474
Parts Attached 42
Power 6
Propulsion 8
Utility 12
Weapon 16
Parts Lost 17
Power 4
Propulsion 2
Utility 3
Weapon 8
Average Slot Usage (%) 94
Naked Turns 7
Spaces Moved 1201
Fastest Speed (%) 200
Slowest Speed (%) 20
Overloaded Moves 0
Propulsion Burnouts 0
Targets Rammed 0
Cave-ins Triggered 0
Teleports 0
Heaviest Build 29
Greatest Overweight (x) 9
Average Overweight (x) 1
Largest Inventory 12
Most Items Carried 10
Core Damage Taken 586
Volleys Fired 104
Largest 2
Hottest 96
Shots Fired 148
Gun 87
Cannon 45
Launcher 16
Special 0
Kinetic 52
Thermal 20
Explosive 16
Electromagnetic 60
Overload Shots 0
Energy Bleed 0
Heat Surge 0
Short Circuit 0
Meltdown 0
Melee Attacks 60
Impact 13
Slashing 43
Piercing 0
Damage Inflicted 3199
Projectiles 1116
Explosions 1211
Melee 872
Ramming 0
Highest Temperature 166
Average Temperature 43
Shutdowns 0
Energy Bleed 0
Interference 0
Matter Decay 0
Short Circuit 0
Damage (minor) 0
Damage (major) 0
Damage (core) 0
Highest Corruption 0
Message Errors 0
Parts Rejected 0
Data loss (map) 0
Data loss (database) 0
Misfires 0
Misdirections 0
Targeting Errors 0
Weapon Failures 0
Haulers Intercepted 2
Robots Corrupted 0
Tactical Retreats 9
Communications Jammed 0
Parts Field Recycled 0
Retrieved Matter 0
Parts Merge Repaired 0
Drone Launches 0
Drone Recoveries 0
Derelicts Assembled 0
Machine Familiarity 9
Terminals 6
Fabricators 0
Repair Stations 1
Recycling Units 1
Scanalyzers 1
Machines Hacked 9
Terminals 6
Fabricators 0
Repair Stations 1
Recycling Units 1
Scanalyzers 1
Total Hacks 33
Successful 25
Failed 8
Catastrophic 1
Database Lockouts 0
Manual 0
Terminals 24
Fabricators 0
Repair Stations 2
Recycling Units 5
Scanalyzers 2
Terminal Hacks 18
Record 11
Part Schematic 0
Robot Schematic 0
Robot Analysis 1
Prototype ID Bank 0
Open Door 0
Level Access Points 0
Branch Access Points 0
Emergency Access Points 0
Machine Index 0
Terminal Index 0
Fabricator Index 0
Repair Station Index 0
Recycling Unit Index 0
Scanalyzer Index 0
Alert Level 3
Unreport Threat 0
Dispatch Records 1
Maintenance Status 1
Security Status 0
Surveillance Status 0
Patrol Status 0
Transport Status 0
Investigation Status 0
Extermination Status 0
Reinforcement Status 0
Assault Status 0
Recall Investigation 0
Recall Extermination 0
Recall Reinforcements 0
Recall Assault 0
Hauler Manifests 0
Registered Components 0
Registered Prototypes 0
Zone Layout 1
Sector Layout 0
Machine Controls 0
Hacking Detections 9
Full Trace Events 1
Feedback Events 0
Feedback Corruption 0
Feedback Part Disabled 0
Feedback Blocked 0
Robot Schematics Acquired 0
Robots Built 0
Robot Fabrication Matter 0
Robot Fabrication Time 0
Part Schematics Acquired 1
Parts Built 0
Part Fabrication Matter 0
Part Fabrication Time 0
Parts Repaired 1
Part Repair Time 30
Parts Recycled 2
Recycled Matter 5
Retrieved Matter 0
Parts Scanalyzed 1
Part Schematics Acquired 1
Parts Damaged 0
Robot Analysis Total 1
Robots Rewired 0
Robots Hacked 0
Non-combat 0
Combat 1
Parse 1
Link 0
Rebooted 0
Overloaded 0
Assimilated 0
Manual 0
Secondary 0
Robot Hack Failures 0
Allies Hacked 0
Hacks Repelled 0
Total Allies 0
Largest Group 0
Highest-Rated Group 0
Highest-Rated Ally 0
Total Orders 0
STAY 0
GOTO 0
ROAM 0
FOLLOW 0
GUARD 0
AID 0
BUILD 0
TUNNEL 0
DROP 0
PICKUP 0
COLLECT 0
EXPLORE 0
RETURN 0
Terraforming Orders 0
Walls Built 0
Walls Tunneled 0
Ally Attacks 0
Total Damage 0
Kills 0
Peak Influence 331
Average Influence 67
Maximum Alert Level 1
Low Security (%) 95
Level 1 4
Level 2 0
Level 3 0
Level 4 0
Level 5 0
Squads Dispatched 5
Investigation 1
Extermination 0
Reinforcement 4
Assault 0
Exploration Rate (%) 36
Regions Visited 4
Turns Passed 2316
Depth 11 140
Depth 10 1644
Depth 9 532
Scrapyard 140
Materials 1429
Mines 747
Prototype IDs
---------------
Advanced Beam Cannon
Alien Tech Recovered
----------------------
None
Game
------
Seed: FeersumEndjinn
^Manual?: 1
Play Time: 19 min
Sessions: 4
Mod: N/A
Game No.: 24
ASCII: 0
Keyboard: 1
Font: 18/Cogmind
Map View: 76x50
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