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Messages - Komeiji

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1
Thanks again for all your advice! I'm thrilled to report that I just got my first w0 on my new run!

Spoiler (click to show/hide)

 
You need to either be prepared for bad luck, or have ways to prevent it from happening in the first place.

Definitely take note here.


 
For weaponry, i like having a low-mass melee weapon (great for quick digging and destroying green bots), and maybe a melee Datajack too if you can (if you know how to use it, i mean).
You'll also want to keep a launcher (for swarmers) and the best single-slot thermal cannon you can find (for digging) in your inventory.
You don't need to be able to support their mass, since you should only need them equipped while stationary.
My favorite launcher is the Smartbomb Launcher. It's two slots, but it's great for dealing swarmers without letting them get the opportunity to attack. Used right, you can destroy most bots with it, including Behemoths!

Also, keep an eye on your matter. I tend to use a lot just by switching items, so i often have to refill by destroying Recyclers (or other green bots).

Yeah, I had some bad moments about using up all matter. gonna avoid 'tunnel vision' on current fight without noting matter, heat and surroundings. As for Smartbomb Laucher, I had only seen it in game once and that was fun. Hope I can play with that toy more since I'm now free from worrying too much about not sticking to the easiest winning plan. ;)

2
Some update: This run ends at -3/research, destroyed by programmer squad.

Post mortem thoughts:
Spoiler (click to show/hide)

- The big mistake I made was decided to get 1x weapon slot upon entering -4/fac. With the energe and heat requirements of my hovering units I cannot support firing 4 weapons anyway.

- Another problem is lack of enemy intel. In the hindsight I probably can salvage a seismic sensor from green bots. Peeking out on corridor blind, I got caught in a cargo convoy and had to dive into whatever exit nearest without many hacking in -4.

- While I already got exit intel to -2, I completely forget about that due to busy balancing my heat and weight (that extra weapon slot!), and finally got caught in group of programmers.

After all I got many new lore to read and I hope next time I can get better results.

3
Thanks for all your replies! I'll definitely have a try to go to the new area, then. It never hurts when I already got (and lost) many new toys anyway.

I'm kinda feeling the pain of lacking storage and I tend to forget I can salvage from green bots, definitely will take note there.

There are so much more to learn and enjoy, and hopefully I can post my first winning run soon! Thank you all again  ;)

4
Hi everyone, new player here working on my first win.

Like many I planned to go the Farcom flight hacker build. But during my current run I had stumbled on many mystries and the plan was blown out of the question.

Basically I misidentifies exits in -10/mine and got into subcaves. After discovering scraptown and dataminer for the first time, unfortunally I had to go through a core purge and tried to rebuild in -5/factory.

I was able to fabricate two sentries, and got some hovering units. Due to incoming assault, I dived into the caves and lost my sentries in fight. Now I come near an exit and my intel gives me another exit to Warlord (which I had never gone before).

Is it worth it to go to warlord area? I don't want to spoil the game too much but I do want to know my survivability of further exploring the caves and in the Warlord area.

Also, rolling with everything happened, I think I can rebuild into a hovering gunner/hacker. Is it a good strategy forward?

Current position screenshot and scoredump is attached below. Any advice is much appreciated!

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