Hmmm...
As the basic structure, I consider that entering any branch itself is a risk. It's like a trigger that turns relatively 'easy' main floors story into more challenging and exciting scenarios. For simpler instance, a raid always happens in W branch, but player's effort can't stop it. Strategy in there would be focused on how dealing with it rather than stopping it. Perhaps easiest workaround is to not go to W branch.
I guess this would be a matter of modulation. Good games recommend players to be creative in some situations and give players an absolute choice in others. I'm not sure which 'scenario' is better in this case, but the dicison should be a conclusion of the developer carefully considering the balance of the whole game.
I really respect your challenge that goes to all branches as far as possible with pacifist run. But that's like setting all difficulty options to 'very hard' at once, so it sounds like a logical consequence to be hard to guess which option made your run extremely difficult. Of course, I don't mean that it's your mistake but feel that the game correctly reacted to your tough challenge following its mechanism.
Spoiler
As the basic structure, I consider that entering any branch itself is a risk. It's like a trigger that turns relatively 'easy' main floors story into more challenging and exciting scenarios. For simpler instance, a raid always happens in W branch, but player's effort can't stop it. Strategy in there would be focused on how dealing with it rather than stopping it. Perhaps easiest workaround is to not go to W branch.
I guess this would be a matter of modulation. Good games recommend players to be creative in some situations and give players an absolute choice in others. I'm not sure which 'scenario' is better in this case, but the dicison should be a conclusion of the developer carefully considering the balance of the whole game.
I really respect your challenge that goes to all branches as far as possible with pacifist run. But that's like setting all difficulty options to 'very hard' at once, so it sounds like a logical consequence to be hard to guess which option made your run extremely difficult. Of course, I don't mean that it's your mistake but feel that the game correctly reacted to your tough challenge following its mechanism.
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