Grid Sage Forums

Cogmind => General Discussion => Topic started by: Shobalk on June 07, 2015, 11:47:10 AM

Title: Maneuvering Thrusters
Post by: Shobalk on June 07, 2015, 11:47:10 AM
The description states:

QuoteEnables responsive movement to avoid direct attacks

Does anybody know if this applies to just melee or all attacks?
Title: Re: Maneuvering Thrusters
Post by: jimmijamjams on June 07, 2015, 03:41:50 PM
Hmmm... I'm 99% sure it applies to ranged and melee attacks. I'm curious as to what an indirect attack is (caught in an explosion radius maybe?)
Title: Re: Maneuvering Thrusters
Post by: Kyzrati on June 07, 2015, 07:11:27 PM
Yes, it applies to melee as well. "Indirect" only refers to being caught in an explosion's AOE.
Title: Re: Maneuvering Thrusters
Post by: Mando on August 04, 2015, 01:49:59 PM
Such an awesome game! 

Anyway, wondering if this item is overpowered?  It says 6% dodge chance.  However, with it installed all enemy hit chance is 10%. Removing it and the same shots are 60-70% to hit.

Makes it a must have item.  I also cried when it got destroyed:-)

Mando
Title: Re: Maneuvering Thrusters
Post by: Kyzrati on August 04, 2015, 05:27:55 PM
Glad you're enjoying it! It is a very useful item, but the chance to be hit has a large number of factors playing into it, some that you may not have noticed while comparing the difference. See this post (http://www.gridsagegames.com/forums/index.php?topic=47.0) for more. (Also, specific to thrusters: Notice that if you're flying or hovering the chance is doubled!)
Title: Re: Maneuvering Thrusters
Post by: Mando on August 04, 2015, 06:09:27 PM
Quote from: Kyzrati on August 04, 2015, 05:27:55 PM
Glad you're enjoying it! It is a very useful item, but the chance to be hit has a large number of factors playing into it, some that you may not have noticed while comparing the difference. See this post (http://www.gridsagegames.com/forums/index.php?topic=47.0) for more. (Also, specific to thrusters: Notice that if you're flying or hovering the chance is doubled!)

Is there a way I can test without exposing myself to death?  I"m doing very well at the moment and don't want to die, but literally every attack is listed as 10% hit chance (on me).  During one fire fight with a bunch of bots, I lost the Maneuvering Thrusters and the too hits had jumped from always 10% to 60-70%. Granted I had been staying still and my heat might have been a factor, but hard to image what could cause a 50-60% to hit change.

Mando
Title: Re: Maneuvering Thrusters
Post by: Kyzrati on August 04, 2015, 06:18:33 PM
Not really since you have to be shot at by weapons to test it =p

If you turn on the F8 Calc menu and use the options to set it to the highest detail, it should show you a breakdown of the hit chance formula as it's calculated. (That window needs to be redone to make it more usable in high-detail mode, since the abbreviations are somewhat esoteric but that was all that could fit at the time.)
Title: Re: Maneuvering Thrusters
Post by: Mando on August 06, 2015, 10:48:21 PM
Turns  out turning on full Calc only shows the math for your shots, not the enemies.

Anyway, I managed to capture a shot mid battle where the Maneuvering Thrusters get destroyed mid volley.

See included screen shot.  First enemy KE Pen shot hits (10% chance), destroys the Thrusters, second KE Pen shot in volley hits (73% chance).

QED!  :)

Mando
Title: Re: Maneuvering Thrusters
Post by: Kyzrati on August 06, 2015, 11:11:51 PM
Quote from: Mando on August 06, 2015, 10:48:21 PM
Turns out turning on full Calc only shows the math for your shots, not the enemies.
Oh yeah... I guess that would make sense since it would be an even more horribly overcrowded scrolling nightmare with everyone's calcs in there.

Okay, you win, thanks for the shot and I will investigate this before the next release! Be warned that if what you've discovered is true, the resulting changes will mean you getting hit more often ;)
Title: Re: Maneuvering Thrusters
Post by: Mando on August 06, 2015, 11:19:28 PM
Thats alright, everytime I get one, its OP for about 3 minutes, then something one hits it and back to normal.

I survived the battle in the screenshot, but it was close.  Ended up with the last Slayer shooting me through the walls while the engineers kept rebuilding them so I couldn't see to shoot back, and all my propulsion was destroyed, so my Move was 8%.

Mando
Title: Re: Maneuvering Thrusters
Post by: Kyzrati on August 06, 2015, 11:29:58 PM
Hehe, and I was just looking at that screenshot and thinking you had such a nice build going! It's tough when you get trapped between Slayers and anything else. Those guys are really annoying. I don't mind taking them on alone when I can focus on dealing with them, but once something else shows up it's a real dilemma since they'll tear you apart while you fight anything else, but they're tough to hit themselves so engaging them first means more time under fire from other robots... I think for this week's seed run I'm going to try to build me some allies. (As usual, that might depend on what I find.)